layerview.visualization.nodes.build_area module
Build area node generation.
- class layerview.visualization.nodes.build_area.BoundingBoxNodeBuilder[source]
Bases:
NodeBuilderBuild area bounding box node builder
- _AXIS_VECTOR_LENGTH_RATIO = 0.25
- _AXIS_VECTOR_LINE_THICKNESS = 5
- _COLOR_AXIS_X = (1, 0, 0, 1)
- _COLOR_AXIS_Y = (0, 1, 0, 1)
- _COLOR_AXIS_Z = (0, 0, 1, 1)
- _COLOR_BOUNDING_BOX_DEFAULT = (0.3, 0.3, 0.3, 1)
- _GEOM_VERTEX_FORMAT = [ vertex(3f) color(4b) ]
- _abc_impl = <_abc_data object>
- classmethod _get_geom_node_axis_vectors(size: LVector3d, length_ratio: float = 0.25) GeomNode[source]
Generate Geom
- Parameters:
size (LVector3d) – Bounding box size.
length_ratio (float) – Length ratio of colored lines to respective bounding box lengths.
- Returns:
GeomNode for colored axis vectors LineSegs.
- Return type:
GeomNode
- class layerview.visualization.nodes.build_area.BuildAreaNodeBuilder[source]
Bases:
NodeBuilderBuild area node builder.
- _abc_impl = <_abc_data object>
- static _size_max_elem_wise(size: LVector3d, size_min: LVector3d) LVector3d[source]
Returns element-wise maximum between size and size_min.
- static build_node(loader: Loader, size: LVector3d | None = None, size_min: LVector3d | None = None, name: str = 'build_area') NodePath[source]
Build build area NodePath.
- Parameters:
loader (Loader) – Panda3D asset loader.
size (LVector3D) – Build area size.
size_min (Optional[LVector3D]) – Minimum allowed builder area size. Serves as bottom limit on a selective, per-axis basis.
name (str) – Name for the returned NodePath.
- Returns:
Built build area NodePath.
- Return type:
NodePath
- class layerview.visualization.nodes.build_area.BuildPlateNodeBuilder[source]
Bases:
NodeBuilderBuild plate node builder.
- _GEOM_VERTEX_FORMAT_GRID = [ vertex(3f) color(4b) ]
- _GRID_COLOR = (0, 0, 0, 1)
- _GRID_SPACING = 10
- _PATH_TEXTURE = Filename('/home/docs/checkouts/readthedocs.org/user_builds/layerview/envs/latest/lib/python3.8/site-packages/layerview/visualization/nodes/assets/textures/layerview.png')
- _TEXTURE_OPACITY = 0.3
- _TEXTURE_SCALE = 0.75
- _VERTEX_FORMAT_PLATE = [ vertex(3f) normal(3f) color(4b) ]
- _abc_impl = <_abc_data object>
- classmethod _get_geom_data_grid_x(build_plate_size: LVector2d, grid_spacing: float = 10, name: str = '') GeomVertexData[source]
Generate GeomVertexData for build plate grid in X axis.
- Parameters:
build_plate_size (LVector2d) – Build plate size.
grid_spacing (float) – Grid spacing; distance between successive grid lines.
name (str) – Generated GeomVertexData name.
- classmethod _get_geom_data_grid_y(build_plate_size: LVector2d, grid_spacing: float = 10, name: str = '') GeomVertexData[source]
Generate GeomVertexData for build plate grid in Y axis.
- Parameters:
build_plate_size (LVector2d) – Build plate size.
grid_spacing (float) – Grid spacing; distance between successive grid lines.
name (str) – Generated GeomVertexData name.
- static _get_geom_data_plate(build_plate_size: LVector2d, name: str = '') GeomVertexData[source]
Generate build plate GeomVertexData.
- Parameters:
build_plate_size (LVector2d) – Build plate size.
name (str) – Name for the generated GeomVertexData.
- classmethod _get_node_plate(loader: Loader, build_plate_size: LVector2d, name: str = '') NodePath[source]
Generate the textured build plate NodePath.
This NodePath’s only purpose is to display the app’s logo.
- Parameters:
loader (Loader) – Panda3D asset loader.
build_plate_size (LVector2d) – Builder plate size.
name (str) – Name for the generated NodePath.
- static _get_primitive_linestrips(line_count: int) GeomPrimitive[source]
Generate GeomLinestrips primitive for build plate grid.
- Parameters:
line_count (int) – Line count for the generated GeomLinestrips primitive.
- Returns:
Generated primitive.
- Return type:
GeomLinestrips
- classmethod build_node(loader: Loader, build_plate_size: LVector2d, grid_spacing: float = 10, name: str = '') NodePath[source]
Build build area NodePath.
- Parameters:
loader (Loader) – Panda3D asset loader.
build_plate_size (LVector2D) – Build plate size.
grid_spacing (float) – Build plate grid spacing. Defaults to _GRID_SPACING.
name (str) – Name for the returned NodePath.
- Returns:
Built build plate NodePath.
- Return type:
NodePath